Forum >> Forum Fun >> Role Playing >> fourm battle rules

the zerofourm battle rules
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these are the rules for the fourm battle:
1.3 on each side good and bad
2.You cannot disable their attacking. You can disable spells but not attacking
3.cant take abiltys
4.if your learning a new skill or magic, you must say you are then wont be able to do anything til 5 other ppl go unless its a rush (many posts very quickly like today)
5.no sealing spells
BANNED SPELLS:
1337 doom: seals enemy in staff
ALLOWED SPELLS:
change of heart: minions only
This message was posted by the zero on Sat Dec 20 03:59:34 2003.
This message was edited by the zero on Sat Dec 20 04:01:50 2003.
This message was edited by the zero on Sat Dec 20 04:05:06 2003.
This message was moved by Wolfenhex on Mon Jan 26 11:01:48 2004.
Dustminionre: fourm battle rules
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I'll post all of the banned spells.

1. 1337 Doom
2. Change of Heart(only when it is being cast on a warrior)
3. Pacifism
4. S'crow Dust
5. Runic
6. Super Runic
7. Zap!
8. Petrify
9. Life

If I catch you using any of these spells, <large>you are disqualified.</large> Any questions? :)
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:02:07 2003.
This message was edited by Dustminion on Sat Dec 20 04:04:26 2003.
This message was edited by Dustminion on Sat Dec 20 04:13:32 2003.
This message was edited by Dustminion on Sat Dec 20 04:26:30 2003.
the zerore: fourm battle rules
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no disqualifyed, just banned for 5 turns
This message was posted by the zero on Sat Dec 20 04:06:10 2003.
Dustminionre: fourm battle rules
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How about if they break "the no using banned spells" 5 times, THEN they are disqualified?
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:07:24 2003.
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sure
lets also put whats only for good and whats only for bad
This message was posted by the zero on Sat Dec 20 04:25:26 2003.
This message was edited by the zero on Sat Dec 20 04:27:16 2003.
Dustminionre: fourm battle rules
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How about this? Instant death spells and "bring-back-to-life" spells are banned spells.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:27:26 2003.
Talonre: fourm battle rules
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So what happens if you die?

Are Life2 Life3 LifeA LifeB and LifeC banned too?
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 04:27:28 2003.
the zerore: fourm battle rules
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should u acualy die, and if we do life would be ok
This message was posted by the zero on Sat Dec 20 04:29:09 2003.
Dustminionre: fourm battle rules
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z-saberdoken: Good
Disable II: Evil
Counter II: Evil
Summon: Angel: Good
Summon: Devil: Evil

Those are the ones so far.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:29:40 2003.
Dustminionre: fourm battle rules
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Sorry. Life spells are banned. And so are instant death spells.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:30:46 2003.
the zerore: fourm battle rules
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then no 1 will die right?
This message was posted by the zero on Sat Dec 20 04:33:30 2003.
...re: fourm battle rules
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Since I'm using cards, rules apply to them as they were spells, but on the game they are cards, ok?

Also, you cannot burn the book of the spell, items, my cards or anything that is required to cast magic. You may only disable them for a small amount of turns. Clear on that?
This message was posted by ... on Sat Dec 20 04:33:35 2003.
Dustminionre: fourm battle rules
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Then no one will be killed by just one spell. And no one will be revived. It'll be a fair fight.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:34:56 2003.
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How is this gonna work though, how can we determine when someone is maxed out and dead? How can we use any stat features?
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 04:42:07 2003.
...re: fourm battle rules
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Yes, we should have MP, or something, so that limits the use of the nasty spells still legal. I'll make up a list of the cards tommorow, with their powers by order of power.
This message was posted by ... on Sat Dec 20 04:48:42 2003.
Talonre: fourm battle rules
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Okay, who's still here?
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 04:49:29 2003.
...re: fourm battle rules
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I'm going to bed at midnight. But I'm still here (11:49 PM).
This message was posted by ... on Sat Dec 20 04:52:47 2003.
Talonre: fourm battle rules
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I was gonna go at Midnight myself(11:51 here.)
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 04:53:38 2003.
Dustminionre: fourm battle rules
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No MP. It can be a magic fight. Unlimited spells. Weee!
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 04:57:23 2003.
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Moderate, no using Hadoken, HealAll, Hadoken, HealAll, Fire-X, HealUs. That bores it, *ahem* like that Runic spell.........
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 05:01:08 2003.
Dustminionre: fourm battle rules
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Umm...please don't ban Hadoken, Talon has a Protodoken spell.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 05:05:01 2003.
...re: fourm battle rules
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You don't want MP just because you got loads of spells, Dustminion...
This message was posted by ... on Sat Dec 20 05:06:07 2003.
This message was edited by ... on Sat Dec 20 05:13:28 2003.
Talonre: fourm battle rules
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I'm saying don't use the same thing over and over and over. Hadoken is very much allowed.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 05:06:31 2003.
Superkoopare: fourm battle rules
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No s'crow dust! *Panics god dangit what about spore? And are we aloud to heal still? What about Pheniox Downs? And auto-life are they banned to and can we have only about 20 spells and we have to list them or something? What about skills? *Passes out
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 15:05:00 2003.
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Wait for Dustminion to return, he has a better idea than I.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 15:07:11 2003.
...re: fourm battle rules
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No mush' dust! Even if it heals when you're in mushroom form!
This message was posted by ... on Sat Dec 20 15:13:49 2003.
Talonre: fourm battle rules
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No Shrooms or S'Crows basically.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 15:17:07 2003.
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Dang...
Oh well I'll take it off the list.
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 15:19:50 2003.
...re: fourm battle rules
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We do need MP in here still. Why do you think they added limits in the video games?
This message was posted by ... on Sat Dec 20 15:22:02 2003.
the zerore: fourm battle rules
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well, i got no magic spells, so it dosent matter for me, and now the z-saberdoken is mine only,
the new one is
horyuken(powerful uppercut, may burn or stun)
This message was posted by the zero on Sat Dec 20 15:53:28 2003.
Superkoopare: fourm battle rules
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Well only I can call Lassie & Rin-Tin-Tin! Due to the special collar installed on Lassie and Rin-Tin-Tin. :P
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 15:55:43 2003.
the zerore: fourm battle rules
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we should have it so u can only have 15 abilitys (other weapons dont count, nithers dose those skills by being on the good or bad side like horyuken) uve got 23 there Superkoopa, and try to orginize it.
put horyuken on superkoopa and talon
This message was posted by the zero on Sat Dec 20 16:00:03 2003.
This message was edited by the zero on Sat Dec 20 16:02:22 2003.
the zerore: fourm battle rules
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heres how you orginize your stats,
name
weapon(s)
magic
summons
enhancers
most powerful attack or skill
good/bad side only attacks
i gtg x-mas shopping, cya!
This message was posted by the zero on Sat Dec 20 16:10:36 2003.
This message was edited by the zero on Sat Dec 20 16:11:20 2003.
Superkoopare: fourm battle rules
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Sorry but 15 abilitys would suck and it would be really boring and Piss everyone off. I think 25 should be the least if there were to be a limit anyway.
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 17:00:33 2003.
This message was edited by Superkoopa on Sat Dec 20 17:03:03 2003.
Talonre: fourm battle rules
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This is taking so long, it might just be fun!
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 17:00:52 2003.
Superkoopare: fourm battle rules
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Maybe Talon just maybe... If the preperation goes right...
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 17:03:34 2003.
...re: fourm battle rules
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I'm making my spell list...
This message was posted by ... on Sat Dec 20 17:13:41 2003.
Black Roosterre: fourm battle rules
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OOOOOO another rule! You cant leave the battle every single time you post!
Example:*Shoots Dustminion in the face*
*leaves battle*
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 17:21:35 2003.
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Interesting what about... Wait can't think of any rules I'll edit the post and gety back to you.
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 17:23:12 2003.
...re: fourm battle rules
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It's done The Zero!
This message was posted by ... on Sat Dec 20 17:30:52 2003.
This message was edited by ... on Sat Dec 20 17:44:37 2003.
Dustminionre: fourm battle rules
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He meant to put it in your Biography part in your profile.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 17:37:54 2003.
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I think I'm almost done.
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 17:45:03 2003.
Dustminionre: fourm battle rules
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Superkoopa, like my avatar? I got Unfreez, and now I can make animated avatars! Oh, and my attacks are in my profile.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 17:46:12 2003.
...re: fourm battle rules
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Hey Black Rooster! I have got an animated glowing eye avatar of yourself. Want it?
This message was posted by ... on Sat Dec 20 17:48:24 2003.
Superkoopare: fourm battle rules
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You have in pearl and you don't even know what it does? I'm updating mine right now from earier Final Fantasy games so I'll have moves other people won't.
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 17:49:56 2003.
Dustminionre: fourm battle rules
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-={ Dustminion unlearned Pearl! }=-

Here's a new rule.

You cannot use spells that make opponent forget a certain spell.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 17:52:14 2003.
...re: fourm battle rules
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I forgot some cards.... I'm gonna add them now...
This message was posted by ... on Sat Dec 20 17:55:46 2003.
Superkoopare: fourm battle rules
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So it is written so it shall be!
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 17:57:03 2003.
Dustminionre: fourm battle rules
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I thought the angel guy was called Yue. Also, Sakura, you forgot Big, Tiny, Cloud, and Loop.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 18:00:40 2003.
Black Roosterre: fourm battle rules
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Can I see this glowing eye avatar thing? I'm writing down all my abilities right now.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 18:42:46 2003.
This message was edited by Black Rooster on Sat Dec 20 18:44:13 2003.
...re: fourm battle rules
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I think thats this.

<IMAGE>http://www.angelfire.com/dragon2/protozero/br.GIF</IMAGE>
This message was posted by ... on Sat Dec 20 18:45:40 2003.
Black Roosterre: fourm battle rules
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Cool!
Ok this is as far as I got.
Name: Black Rooster
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 18:54:21 2003.
Black Roosterre: fourm battle rules
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Could we have super forms like my cucco form?
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 18:56:51 2003.
Dustminionre: fourm battle rules
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Sure. Like my true form is Tiamat.
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 18:58:35 2003.
Talonre: fourm battle rules
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Nice Avatar Dusty. BTW, what's everyone's class, race and signature move(We should put those 3 things in profile).
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 19:00:15 2003.
Dustminionre: fourm battle rules
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Class: Ninjage
A ninjage is a mix between a ninja and a sage.

Race: Human
You know what a human is. :P
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 19:03:48 2003.
Superkoopare: fourm battle rules
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TimeBlueBlackWhite Mage
I'm a Superkoopa

And my true form is *Cars come rushing by.
Did ya here? Isn't *Sirens go off. a cool form or what?
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 19:12:07 2003.
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I put my class, signature move, allignment and race in profile.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 19:14:09 2003.
...re: fourm battle rules
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Class : Card Master (Star)

True Form : Human, but magical powers are boostered when big emotions arrives.

Normal Form : Human.

I always keep the same form.
This message was posted by ... on Sat Dec 20 19:15:33 2003.
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I must say everyone(even Black Rooster) is getting good at making Avatars, even though they're not all animated. Ice Shards should make another though, and Shadic says that one's his for life. Drék probably made a few dozen already, maybe I'll make one for him and stick it on LAF. Yes, I complement all of you on your Animating skills, and Black Rooster.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 19:20:03 2003.
...re: fourm battle rules
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Black Rooster does animate???
This message was posted by ... on Sat Dec 20 19:21:50 2003.
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He doesn't, that's what I'm saying.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sat Dec 20 19:23:27 2003.
Dustminionre: fourm battle rules
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Talon, shouldn't your class be a robot, speaking your avatar is a robot and all?
{insert witty sig here}
This message was posted by Dustminion on Sat Dec 20 19:29:44 2003.
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Mybe he just looks like a robot DM? Or he could be some evil prototype cyborg thingie bent on domination and...

Forget it maybe he is a human though.
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 19:32:05 2003.
...re: fourm battle rules
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Protoman is a prototype... but also a robot, so it's a prototype of a robot.
This message was posted by ... on Sat Dec 20 19:43:49 2003.
the zerore: fourm battle rules
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allright im back, i think ur going off topic here, and i guess we can have the max abiltys/magic/sumons/and enhancers to 20 u guys have like 35 or something
weapons do not count,
skills by being on good side (horyuken) or bad (delay2) do not count as the 20

This message was posted by the zero on Sat Dec 20 20:37:10 2003.
This message was edited by the zero on Sat Dec 20 20:38:46 2003.
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How about 40?
Blank space is good :)
This message was posted by Superkoopa on Sat Dec 20 20:39:15 2003.
the zerore: fourm battle rules
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dangit, are u guys going to even USE those 40!?!
sigh, 25 and thats as high as it gets
This message was posted by the zero on Sat Dec 20 20:43:58 2003.
Black Roosterre: fourm battle rules
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Are you saying that I used to be bad at making avatars?!?! Oh that old one was made pixel by pixel and I probably ruined it by enlarging it too much.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 21:36:02 2003.
Black Roosterre: fourm battle rules
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Ok, I have most of it done. Please tell me if i'm breaking any rules.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 21:54:37 2003.
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yea thats good rooster, u dont have bunces of spells.
This message was posted by the zero on Sat Dec 20 22:04:28 2003.
Black Roosterre: fourm battle rules
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Ok now to work on my summons.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 22:06:28 2003.
Black Roosterre: fourm battle rules
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*Sticks emotion in the zero's eye*
Happy now? Now I finished my summons.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 22:17:46 2003.
the zerore: fourm battle rules
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thats good, only 13 abilitys
This message was posted by the zero on Sat Dec 20 22:21:25 2003.
Black Roosterre: fourm battle rules
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Ok i think i'm done. I'm just ganna double check it and see if I want to add anything.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sat Dec 20 22:22:51 2003.
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...

I'm ready, I'm just waiting for everyone else... I already entered Rooster's hole. I haven't attacked, whacked, casted, or used any offensive attacks yet...
This message was posted by ... on Sat Dec 20 22:49:20 2003.
Black Roosterre: fourm battle rules
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You also got stabbed and blasted full in the face with lava. Your also about to be sealed in the hole.
The time has come... Onward to victory!
This message was posted by Black Rooster on Sun Dec 21 01:04:42 2003.
...re: fourm battle rules
Posts:236
Last:Mon Dec 22 03:52:04 2003
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You got lava on your head... perhaps you should so something about it.
This message was posted by ... on Sun Dec 21 02:00:36 2003.
Talonre: fourm battle rules
Posts:2075
Last:Wed Feb 11 22:29:53 2004
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No Black Rooster I was saying you don't animate, not you suck. Your Avatars are good, all 2 of them. I think I MAY have overdone it a little in my skills list, but not like Dusty mind you all.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sun Dec 21 03:44:55 2003.
Dustminionre: fourm battle rules
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What are you talking about?
{insert witty sig here}
This message was posted by Dustminion on Sun Dec 21 04:05:48 2003.
...re: fourm battle rules
Posts:236
Last:Mon Dec 22 03:52:04 2003
Joined:Mon Dec 1 17:59:33 2003
?

This is getting confusing... maybe we should go back in the real reason that creates this topic : talking about the rules...
This message was posted by ... on Sun Dec 21 04:08:41 2003.
the zerore: fourm battle rules
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yes, u all should.
anyway, i put the rules down right here about learning a new abl.
takes 5 posts (your posts dont count)
cant do it in a rush (posts really fast)
u must say ur learning it
This message was posted by the zero on Sun Dec 21 16:30:06 2003.
Talonre: fourm battle rules
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Last:Wed Feb 11 22:29:53 2004
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What I ment Dustminion, is you have a million spells there, the rules were only about 15-25 or something.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Sun Dec 21 21:10:20 2003.
the zerore: fourm battle rules
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guys we need to delete the post in this so that we dont have to do a huge hunt for the rules.
This message was posted by the zero on Tue Dec 23 03:55:53 2003.
Talonre: fourm battle rules
Posts:2075
Last:Wed Feb 11 22:29:53 2004
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Well somebody could be extra kind and do them all in one post.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Wed Dec 24 03:08:23 2003.
Superkoopare: fourm battle rules
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Yeah somebody get into the spirit of Christmas and help out! I'm to Damn lazy to get up to pee let alone post about the battle forum rules...
Blank space is good :)
This message was posted by Superkoopa on Wed Dec 24 12:01:05 2003.
Talonre: fourm battle rules
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Last:Wed Feb 11 22:29:53 2004
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You sound like Ice Shards...so be quiet for a post.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Wed Dec 24 13:56:27 2003.
Drékre: fourm battle rules
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Last:Mon Apr 5 05:07:49 2004
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I like Ice Shards he's just weird, by the way I'm not going to do all the rules in one post. By the way Talon I think that repliods should only be able to use tech skills instead of magic even if it makes us weaker in magic.
Drék the master of evil, becuase evil is good but not good good but makes me feel good
This message was posted by Drék on Thu Dec 25 00:31:39 2003.
Talonre: fourm battle rules
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Last:Wed Feb 11 22:29:53 2004
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You've been using RPGmaker too much........anyways, I'm an Elf in a Reploid Suit Upgrade/Fusion, X Zero and Protoman! Elves are skilled in magic.
Go Protoman, and Link, and Zero, and Roll, and Shadic(who likes AOL)!
This message was posted by Talon on Thu Dec 25 02:40:59 2003.
Daniel-Spujesture: fourm battle rules
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heh. New disqualified spell: Sonus the Bat....
Well, more of a summon than a spell, but whatev.
I guess this could be qualified as any instant death spell/summon.
This message was posted by Daniel-Spujestu on Thu Feb 12 00:00:21 2004.